In this tutorial, we build a complete workflow for running Baidu’s Unlimited-OCR model on document images and multi-page PDFs. We […]
Category: Tutorials
Research-Grade EdgeBench Analysis: AI Agent Benchmarking, Leaderboard Analytics, Scaling Laws, and Evaluation Metrics
In this tutorial, we explore EdgeBench as a practical benchmark for evaluating advanced AI agents across diverse task categories, runtime […]
Validating Distributed LLM Serving Benchmarks with NVIDIA srt-slurm, SLURM Recipes, Parameter Sweeps, and Pareto Analysis
In this tutorial, we explore NVIDIA’s srt-slurm framework and learn how we use srtctl to convert declarative YAML configurations into […]
Fine-Tuning Qwen3 with LoRA Using NVIDIA NeMo AutoModel: A Complete Single-GPU Google Colab Workflow Tutorial
In this tutorial, we build an end-to-end NVIDIA NeMo AutoModel workflow in Google Colab and use a single GPU to […]
How to Build Plasmid Engineering Workbench with Circular Mapping, Restriction Analysis, Virtual Gels, and Primer Design
In this tutorial, we build a Google Colab-native plasmid workbench that recreates the core ideas of SpliceCraft inside an interactive […]
Build an Agentic Event Venue Operator with MongoDB Atlas, Voyage, and LangGraph
Introduction This tutorial starts where most agent demos stop: giving the agent persistent memory, operational context, and a place to […]
Patter SDK Guide to Building a Restaurant Booking Phone Agent with Dynamic Variables, Guardrails, Latency Dashboards, and Eval Checks
In this tutorial, we explore the Patter SDK by building a voice-agent workflow that simulates how an AI phone assistant […]
Building a Gin Config Controlled PyTorch Pipeline with Configurable MLP Variants, Cosine Scheduling, and Runtime Parameter Overrides
In this tutorial, we implement a Gin Config–controlled PyTorch experiment pipeline in which the executable training code remains stable. At […]
Building a VideoAgent-Style Multi-Agent System: Intent Parsing, Graph Planning, and Tool Routing for Video Editing Tasks
In this tutorial, we build a runnable reconstruction of the VideoAgent workflow, focusing on the core agentic pipeline behind video […]
A Coding Guide to NVIDIA’s Tile-Based GPU Programming: From cuTile and Triton Kernels to Flash Attention
In this tutorial, we explore TileGym GPU programming by building a practical Colab workflow that runs across different hardware conditions. […]
