Last year, we noted how the long-standing vagaries of HDMI licensing and open source AMD driver development combined to prevent […]
Category: steam machine
The RAMpocalypse has bought Microsoft valuable time in the fight against SteamOS
Op-ed: Valve has made a dent in Windows’ gaming share, but can it keep going? Valve’s Steam Deck OLED. Credit: […]
Steam Controller: The Ars Technica review
Valve’s new hardware is solid but might not justify its $99 price. I am Steam Controller, second of his name! […]
Major SteamOS update adds support for Steam Machine, even more third-party hardware
One of the key improvements for the Steam Machine and other desktop hardware is “greatly improved video memory management with […]
Don’t worry, Valve still plans to launch the Steam Machine “this year”
Valve quickly reconfirmed that it plans to ship the Steam Machine and other recently announced hardware products “this year,” after […]
Why $700 could be a “death sentence” for the Steam Machine
Bad news for Valve in particular? On the surface, it might seem like every company making gaming hardware would be […]
Steam Machine and Steam Frame delays are the latest product of the RAM crisis
When Valve announced its Steam Machine desktop PC and Steam Frame VR headset in mid-November of last year, it declined […]
Reporter suggests Half-Life 3 will be a Steam Machine launch title
If you can take your mind way back to the beginning of 2025, you might remember a fresh wave of […]
Why won’t Steam Machine support HDMI 2.1? Digging in on the display standard drama.
When Valve announced its upcoming Steam Machine hardware last month, some eagle-eyed gamers may have been surprised to see that […]
Testing shows why the Steam Machine’s 8GB of graphics RAM could be a problem
Skip to content Valve has work to do on the software side—but some fixes are coming. AMD’s Radeon RX 7600 […]
