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Pillars of Eternity is getting turn-based combat, all but demanding replays
  • crpg
  • deadfire
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  • obsidian
  • Obsidian Entertainment
  • pillars of eternity
  • pillars of eternity II
  • real-time-with-pause
  • RPG
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  • turn-based
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Pillars of Eternity is getting turn-based combat, all but demanding replays

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More than just rolling for initiative Obsidian added a turn-based mode to Pillars of Eternity II: Deadfire in patch 4.1, roughly […]

2002’s Neverwinter Nights gets a patch in 2025 from “unpaid software engineers”
  • Bioware
  • Gaming
  • Neverwinter Nights
  • obsidian
  • Obsidian Entertainment
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2002’s Neverwinter Nights gets a patch in 2025 from “unpaid software engineers”

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Neverwinter Nights came out in 2002 and received an enhanced edition in 2018. In 2025, that should really be it, […]

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