Civ 7’s devs talk walking back the game’s most controversial decision. You can’t tell as much from the map view, […]
Category: strategy
Why Civilization VII is the way it is, and how its devs plan to win critics back
To Stand the Test of Time Firaxis’ Ed Beach and Dennis Shirk talk major overhauls in “Test of Time” update. […]
With 1.2.2 update, Civilization VII tries to win back traditionalists
There’s also a new loading screen with more detailed information and more interactive elements, which Firaxis says is a hint […]
Anno 117 Pax Romana hands-on: Gorgeous, deep, and tricky to learn
After a return to form in Anno 1800, 117 aims to seize an even bigger audience. Anno 117: Pax Romana […]
Civilization VII, one month later: The community and developers chime in
Executive Producer Dennis Shirk talks with Ars about the state of the game. Civilization VII has a lot of visual […]
Shadowveil is a stylish, tough single-player auto-battler
One thing Shadowveil: Legend of the Five Rings does well is invoke terror. Not just the terror of an overwhelming mass […]
Civilization VII review: A major overhaul solves Civ’s oldest problems
Skip to content Not all changes will be popular, but it’s a great launching point for a new age. One […]
Civilization VII preview: The most complete package since IV
Age transitions feel like starting a new game The most significant change compared to prior titles is the game’s completely […]
